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#1 (permalink) |
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!!!photoshop Tutorials!!!
After getting way too many NUMEROUS topics on this subject, I've done some research and gathered up some information online for Photoshop Tutorials so anyone can learn. I myself use 3 different programs to complete 1 picture, but Photoshop being the main one. (Photoshop was already on my computer when it was purchased). 1st, you will need to get the full Adobe Photoshop 7 software.
It is possible to get a copy online, but we can't help you with that. You can buy it from www.pricegrabber.com for as little as $430. If you are a student you can buy it for closer to $275 from your college book store. All other sources are illegal. After it is installed, follow the tutorials below so you'll gain experience to become a very good artist. LOWERING YOUR RIDE Step One: First get your car that you want to Lower. ![]() Step Two: Select the Polygonal Lasso Tool. Then start to select from the under carriage, then work your way towards the wheel well, then to the side skirts, then on to the rear wheel well, then the rear skirt, and go around your whole picture and meet back from where you started. And everything should look like this minus the start and the red arrows. ![]() Step Three: Then Go To: Edit>Copy ![]() Step Four: Then press the down cursor on your keyboard. Then lower it as much as you like. But try not to lower too much that it covers the rims totally. Try to lower it to the point before it hits the tires. Hit paste. ![]() There you have a nice lowered vehicle. Last edited by Ruubstr94Ls : 1-22-05 at 14:36. |
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#2 (permalink) |
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TINTING THE WINDOWS
Step One: Select a car that you want to tint. Select your Polygonal Lasso Tool. ![]() Step Two: Outline the rear window. The next step is important. ![]() Step Three: When you finish outlining the rear window, hold Shift and start outlining the passenger side window. If you skip holding the Shift button, the outline of the rear window will disappear. ![]() Step Four: Right-Click and select New Layer. When the box comes up select OK. ![]() Step Five: Now there should be a New Layer in the Layers box labeled "Layer 1." Now select your Paint Bucket Tool. Then fill up both windows. ![]() Step Six: Both windows should be totally black. ![]() Step Seven: Now play around with the Fill located on your Layers Box to your liking. I chose to put 70% ![]() Step Eight: Final Result 1 of 2: ![]() Final Result 2 of 2: ![]() Last edited by Ruubstr94Ls : 4-20-04 at 6:06. |
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#3 (permalink) |
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Changing Color
Step 1: Select the car you wish to change the color of. Step 2: Select the outside of the car by using the polygonnal lasso tool. When completed hold down [Alt] and deslect all the portions of the car that you would not change the color of..ie (windows, headlights, grills, etc). When all panels are completed, go to Layer >New>Layer Via Copy. You should now have 2 layers Step 3: Go to Image>Adjust>Hue/Saturation, Then check the box colorize and adjust the hue/saturaion/ and lightness bars to achieve the color you want. Step 4: You are now completed with the process and this is your final result in which ever color you choose. ![]() Last edited by Ruubstr94Ls : 4-19-04 at 14:42. |
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#4 (permalink) |
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CLEARING OUT TAIL LIGHTS
Step One: Get the vehicle that you want to clear the tails of. ![]() Step Two: Select the Pologonal Lasso Tool and starting outling the taillights. ![]() Step Three: Head over to Image>Adjustments>Channel Mixer. ![]() Step Four: Check the Monochrome box and select OK. ![]() Step Five: There we go clear tails. ![]() ![]() Last edited by Ruubstr94Ls : 4-20-04 at 6:06. |
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#5 (permalink) |
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CARBON FIBER HOOD
Step One: First thing to do is make a Carbon Fiber Pattern. Make a new document and input 12x6 pixels in size and make sure to check the Transparent box, then click OK. Step Two: Select your Rectangular Marquee Tool. Start selecting from the upper left hand corner. Cover at least 25% of the document. Step Three: Select your Gradient Tool. Click that rectangular box indicated below, and choose the Black/White Gradient. ![]() Step Four: Now with your Gradient Tool start from the upper left hand corner and running diagnoly towards the center of the document. Shown here below: ![]() Step Five: Now repeat steps 2-4. When you reach step four, start from the bottom center of the document as shown below on the picture. Step Six: Now Go To>Edit>Define Pattern. Input Carbon Fiber. NOTE: Please remember the name you input as you will have to input the same exact name later on. Select OK. This concludes the how to on Carbon Fiber Pattern. Alright Now minimize that window and open up the car that you want carbon fibered. Select the Polygonal Lasso Tool and start outlining the part that you want carbon fibered. Step Seven: Go To: Layer>New>Layer Via Copy. Go To: Image>Adjustments>Desaturate. Go To: Image>Adjustments>Brightness/Contrast. Play around with the Brightness & Contrast controls. Keep in mind try to make it darker. Select OK. Step Eight: Go To: Layer>New Fill Layer>Pattern. This is where you have to input the exact title of the Carbon Fiber Pattern. Put in the exact name and select OK. Select OK when the box comes up Step Nine: Go To: Layer>Rasterize>Layer. Go To: Edit>Transform>Persepective. Try to shape the fiber just like below. Step Ten: Go To: Filter>Distort>Twirl. Play with the angle to whatever suits you. Select OK. Step Eleven: Right click the small picture next to Layer One and select Layer Transparency as shown below: Step Twelve: Next Go To: Select>Inverse. After you have selected Inverse, press Delete. Should look something like this: Step Thirteen: Lower the Opacity to your liking. Now you have to combine the Carbon Fiber Layer and Layer 1. Do this by going to Layer>Merge Down. Now you should only have 2 Layers, the new Carbon Fiber Layer and the Background Layer. Lower the Opacity of the Carbon Fiber Layer a little. Now Merge the two layers by going to Layer>Merge Down. Now you should only have one layer left. That also concludes this tutorial. End Result. A little dark to show off the weave but you get somewhat of an idea Alternative Step After Step Twelve: Now under layer properties, change to soft light, and then lower your opacity to about 80%, and then lower fill layer to 50%. Now you have to combine the carbon fiber layer and layer 1. Do this by layer merge down. This will conclude this tutorial. ![]() Last edited by Ruubstr94Ls : 4-12-04 at 15:11. |
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#6 (permalink) |
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BACKGROUND REMOVAL
1. To begin, find the image with an object you would like to stand out by removing the background. ![]() 2. Now go to Filter > Extract. Slowly outline the object you would like to remain in the picture. (To get the best result, enlarge the image and change the brush size when working in small areas.) Once done, click on the fill button and click inside the selected area. Then click OK. ![]() 3. Most likely your image didn't turn out exactly how you wanted. Using the air brush and eraser tools touch up and remove the excess. ![]() ![]() Last edited by Ruubstr94Ls : 4-20-04 at 6:06. |
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#7 (permalink) |
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WHEEL SWAP
A few Pointers before you start: -Make sure that the picture of the car and the picture of the rims are at relatively the same angle, makes it much easier. -Try and take rims that are on a car, that way you get the Disc brakes and natural lighting to give it a realistic look First, find your two victims of choice. one picture being of the rims you want and the other of which you will be putting the rims on. ![]() ![]() Then, goto the picture that you will be taking the rims from, grab your Polygon Lasso Tool: ![]() Cut around the rim with the Polygon tool, make sure to get it as close as you can! ![]() Next, go Ctrl+C to copy the rim that you selected, then goto the picture which you will be putting the rims on and Ctrl+V (paste) the rim onto that picture. The rim should be on a layer of its own: ![]() Now while having the Layer of the rim selected, go Edit->Transform->Distort. You should end having it looking like this: ![]() Now drag you can click and hold inside the rim, and drag it to the spot where you want to put the rim on, then simply adjust all sides by grabbing and moving the 4 dots at each end, untill the rim is fitted similar to where the other one was. Then hit the Enter button on your keyboard. Something like this: ![]() Now the next part that most people forget is to get the rims to comprimise with the lighting and shadows of the picture. So still having the Layer of the rim selected, you can go -Shift+Ctrl+B -Shift+Ctrl+L -Alt+Shift+Ctrl+L -then Adjustments-> Brightness/Contrast for final Touches. Check out how much better it looks! ![]() Now do the same process all over again for the Back Rim: -Polygon select it from the rim picture -Ctrl+C the rim, then Ctrl+V the rim in the car picture -Edit->Transform->Distort the rim -fit the rim on -finish off with your final touches. And the final Product comes out like this! ![]() Last edited by Ruubstr94Ls : 4-10-04 at 15:21. |
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#8 (permalink) |
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MIRROR TINT
Step One: Get a car that you want to put mirror tints on. ![]() Step Two: Select your polygonal Lasso Tool, then start to outline the cars windows. ![]() Step Three: Go to your Styles Tab and select the picture that has a bluish/whitish tone. ![]() Step Four: Now get rid of that Bevel and Emboss and put it in the trash shown here: ![]() Step Five: Now lower the opacity a little. ![]() Step Six: Now all you need to do is Go To>Layer>Merge Down. End Result: ![]() Last edited by Ruubstr94Ls : 4-10-04 at 15:28. |
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#9 (permalink) |
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LIGHTNING EFFECT
Step1: add a new layer and name it Lightening. Step2: set the foreground colour to black, and background to white. Make sure the Lightening layer is select. Using the Gradient tool apply a Black-to-White Linear gradient by dragging the curson from the top left to the bottom right. Step3: Now apply Filter->Render->Difference Clouds. Step4: Invert the tones by selecting Image->Adjustment->Invert (Ctrl-I) You can start making out the lightening across the middle of the image Step5: Now accentuate the lightening bolt using Image->Adjustment->Level (Ctrl-L). Move the middle slider (gamma) to the right setting its value to 0.1 and move the left slider (shadows) to the right for a value around 150-160 Step6: Using a large soft brush and the colour set to black, clean up the image. You want to keep the main lightening bolt, but get rid of other stray areas. Step7: Adjust the colour using Image->Adjustment->Hue/Saturation (Ctrl-U). Check the Colorize box and move Hue to around 220 and the Saturation to 35. The values are up to you. But my selection gave a blueish tint. Step8: Change the Blending mode of the Lightening layer to Screen Step9: Just like any layer, you can transform and manipulate the lightening bolt. I used Edit->Free Transform (Ctrl-T) to move the bolt around as shown Step10 (Optional): I applied Filter->Render->Lens Flare to the wheel to exaggerate the effect of the lightening on the front rim. The Final Product ![]() Last edited by Ruubstr94Ls : 11-29-05 at 11:50. |
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#10 (permalink) |
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TV SCANLINES
Step 1: Open your working image. Switch to channel view and create a new channel (Alpha 1 by default). Select the single line mask (hold down on mask tool to see the toolbar flyout. Select the third button from the left) and create a mask somewhere in the channel. Fill the mask with white (Edit/Fill - Contetnts white, opacity 100%, mode: Normal). ![]() Step 2: Now select the rectangle mask tool and double click the button to open the tool properties. From Style select Fixed size and enter width of your image under Width and under Height enter 2. Now select the white line with 300×2 pixel mask and create a patern (Edit/Define pattern). Deselect and fill the whole channel with pattern you just created (Edit/Fill - Contents White, Opacity 100%, Mode Normal). ![]() Step 3: Your channel should look something like this. If it does, switch back to layer view, if it doesn't... hm, keep trying :-). Create a new layer and set the Opacity to 40% or 50% (depends on your choice). Load the selection (Select/Load selection) of the channel you created (or tried to create :-), it should be called Alpha 1, unless you messed around with name of the channel. Make sure that your active layer is the emptyone you created earlier and fill the selection with black (Edit/Fill - Contents Black, Opacity 100%, Mode Normal. ![]() Thats it. Try some different opacity levels for the layer to control the visibility of scanlines. ![]() Last edited by Ruubstr94Ls : 4-20-04 at 6:06. |
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#11 (permalink) |
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PICTURE BORDER
Open a new image, and make sure that it's on a normal, not a background layer. If the image you opened has a background layer then select all (CTRL+A) and copy (CTRL+C). Make a new image (CTRL+N) with default settings. The size of the image will be already set to the picture size you copied to the clipboard previously. Using the rectangular mask select the object of your image. Then enter quick mask (Q). The image around the mask will turn red, which means that it's protected. Now that border acts like every other thing in photoshop, which means you can distort it, or paint on it. Start the Wave filter (Filter/Distort/Wave) and set the filter properties to create a similar effect like shown in the image to the left. If neccessary, apply the filter 2 or 3 times. The important thing is that you experiment with the filter settings untill you get the effect you want. In this case the wave filter was applied twice. Exit the quick mask (Q) and invert the selection you get from Quick mask (CRTL+SHIFT+I). Clear the selection you inverted (Del). There you have it. You can also apply a different distort filter to the quick mask... It's your choice. I chose the Wave filter because it's best to distort the edges (gives the most obvious result). To make the image look better you can add a backgound layer, fill it with your favourite color or texture, and maybe add a shadow to the picture with borders. You probably know how to create a drop shadow effect, so I won't bother you with it, but if you don't know you're probably... um, never mind, just look at some of the previous tutorials :-). You can see the effect with background layer and a drop shadow on the final image below. ![]() Last edited by Ruubstr94Ls : 4-20-04 at 6:07. |
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#12 (permalink) |
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CHAMELEON PAINTJOB
Choose the car you want to work with Select it with the Lasso Tool Make a layer via copy and desaturate the layer. Load the selection of the layer transperancy and select the gradient tool. drag it from 1 end of the car to the other. Now set the layer blending mode to linear light. it should look like the pic below. NOTE: sometimes it looks better if the layer blending mode is set to overlay. Try both and see which one turns out better and youre done. ![]() Last edited by Ruubstr94Ls : 4-20-04 at 6:07. |
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#13 (permalink) |
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REFLECTIONS
Step 1: Start out with a regular picture and cut it out. Step 2: Duplicate that image and place it under the first one. Step 3: Go to edit>transform>flip vertically. Step 4: Line your image up, use transform and hold control and shift down while moving the middle marker on the right side of the image up. Do that until the 2 bodies of the car are equal. Step 5: Give the reflection a kick by using a layer mask and then using a gradient, it'll make it look like it'd fading away. Now if your car is reflecting into the water then dont do that, just go to filter>distort>glass. Using these settings. Distortion 5, smoothness 7, texture frosted, scaling 100%. ![]() Last edited by Ruubstr94Ls : 4-20-04 at 6:07. |
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#14 (permalink) |
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CREATING MUD
First you will need to create a new blank image. Ive used 450X450 to create my mud on. Next, using the fill tool fill the canvas black. Now use the filter menu and then render and use the clouds option. Now use the filters menu again and go to Stylize and then find edges. It should look like this. Now choose image/adjust/levels. Make your image look similar to mine. We are trying to create depth for our mud droplets. Once again we are going back to the filters menu and then using SKETCH, and then the PLASTER option. Try to get your levels around the same spots I have. You can however create whatever type of effect you want. Now select the black portion in between the mud droplets using the magic wand tool. Then hit delete to remove the black. Here is the black removed. Now choose the select menu and then choose inverse. Now you should have your mud droplets selected. Don't worry that they are not the color of mud yet. We will change that later. Now you can open up the picture you want to add the mud droplets to. In this case the background pic is a BMW. So you will choose edit/copy and then edit paste on the pic you want the mud on. Now we will change the color of the droplets to a dark mud-like color. Use the Image/adjust/color balance tool and get somewhere around the same as what I have. Now I have changed the mud droplets layer to darken and have changed the opacity to 75% and have obviously used the eraser tool remove the unwanted portions. The sky is the limit at this point for getting your mud to look as real as you want it. I have also used the drop shadow effect as well. ![]() |
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