It's been forever since I've been here, but I'll bite. Wheel camber and size is important. These are the biggest mistakes. Other than that, this is solid work.
Car 1 - Take a look at the other shadows around the vehicle. You need to diffuse yours a little. Front wheel camber is all wrong. It looks like the car is going to fall. Jiffy lube forget to tighten the lug nuts?
Car 2 - Same problem with the rear wheel. Also, lay off the stretch and skew - or at least do it proportionally. I get that you wanted a low short, but the view of the hood shows me that the picture was taken from a slightly higher angle. It reminds me of women in comic books. For some reason (We all know the reason) the artist wants you to see her butt and boobs at the same time, meaning that they have to draw them in awkward back-breaking poses.
Car 3 - Good work for the most part, but when you apply the blur filter or airbrush to make a matte finish on a second layer above the car, get the whole thing. The side shows too much reflection.
Car 4 - SRTs. I have no complaints. I dig the work there.
Car 5 - Scion. Camber again.
Car 6 - Wheel size
Car 7 - Nice work
Car 8 - Wheel size and offset. Holy HotWheels, Batman!
I know I come off as harsh. It's not my intent. There is potential in your work, and I can't say I would do any better. (I wouldn't.) For the most part, just remember that wheel sizes have to be in the realm of possibility. I'll try to check in more often to see more of your work. Take my suggestions or leave them. If you're making money doing this, disregard everything I've said. I've been wrong before.
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, throughly used up, totally worn out, and proclaiming--WOW--What a Ride!"
-Not unknown to everyone, but I'm not sure who said it.
Last edited by motownmoxy; 7-18-12 at 17:34.
Reason: additional thoughts.